Of Headshots and Player Agency: Part 1 - by Taekwan Kim February 20, 2011 Agency: Headshots Kim Player Taekwan +
How Deus Ex: Invisible War Fails to Engage the Player - by Joannes Truyens February 10, 2011 Engage fails Invisible Joannes Player Truyens +
Increasing Player Retention with Daily Bonuses - by Brice Morrison February 10, 2011 Bonuses Brice Daily Increasing Morrison Player Retention +
Reconciling story with player choice in Mass Effect 2 - by Eric Schwarz November 15, 2010 Choice Effect Player Reconciling Schwarz Story +
How to Fix Frontierville Lag and Flash Player Problems November 11, 2010 Flash Frontierville Player problems +
Value Maximization as Player Motivation - by Simon Ludgate October 25, 2010 Ludgate Maximization Motivation Player Simon Value +
Letting The Player Craft Their Own Experience - by Glenn White October 21, 2010 Craft Experience Glenn Letting Player Their White +
A Sociopathic Comedy of Errors, Player Cruelty in Open World Games and Developer Savviness - by Andrew Calhoun October 19, 2010 Andrew Calhoun Comedy Cruelty Developer Errors Games Player Savviness Sociopathic World +
5 Quick Mafia Wars Tips That Every Player Should Know September 04, 2010 Every Mafia Player Quick Should +