Posts

Of Headshots and Player Agency: Part 1 - by Taekwan Kim

How Deus Ex: Invisible War Fails to Engage the Player - by Joannes Truyens

Increasing Player Retention with Daily Bonuses - by Brice Morrison

Reconciling story with player choice in Mass Effect 2 - by Eric Schwarz

How to Fix Frontierville Lag and Flash Player Problems

Value Maximization as Player Motivation - by Simon Ludgate

Letting The Player Craft Their Own Experience - by Glenn White

A Sociopathic Comedy of Errors, Player Cruelty in Open World Games and Developer Savviness - by Andrew Calhoun

Player Physics 101 - by Curtis Turner

5 Quick Mafia Wars Tips That Every Player Should Know