Technology has improved so much today that a lot of products are inclining toward the internet, from gaming consoles like the On-live console to phones that come with 3G support like the iPhone. Unlike before when internet connection speeds were so much slower and access was very difficult (especially in third world countries), nowadays Wi-Fi can be virtually accessed everywhere while3Gsupports mobile internet connectivity. The accessibility of the internet is creating more and more options for technology.
So why not a Pokémon Online game? From my observations, Pokémon is a very socially-oriented game. From trading Pokémon to battling them to collecting and bragging to friends about that rare Pokémon you caught, the game model fits for an online interaction. However will it work as an MMORPG?
For all its perks, Pokémon also lacks certain aspects for MMORPGs like guilds, boss fights, a party system, items and economics. There are some ways to work around that will be discussed as you read on. I also did a bit of research and I found that there are actually sites that have fan-made Pokémon Online simulators. So I think to an extent there is a demand for it.
How it works
3D or 2D
I don’t see Pokémon working in a 3D world due to the multitude of gaming aspects essential for it to fit the environment, which might make it akin to Gran Turismo 5’s 6 year development.2D works wonderfully with Pokémon and eases the burden for programmers and artists. The overall appeal in Pokémon is actually it being 2D--it makes for a simpler base for a complex game. However, 3D seems great in idea but it's very hard to pull off.
There might also be a problem with the players bumping into each other. It’s either they make players have no collision physics, or give them a kick skill to nudge other players to move out of the way. The latter sounds fun, but it feels like a lot of people will whine or abuse it for their own ends.
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