Designing Invisible Walls: Thoughts on Level Design - by Etienne GURRERA

      Posted 11/09/10 09:07:00 am   Hi everyone, I’m currently working on the Level Design of our next iPhone game and I thought I could share things with someone, and it happens to be you. Perhaps you may take any interest in it.

Let me begin by a small reflection about one of our previous game: TURN.

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