Animation as Gameplay #2 - by Christiaan Moleman

      Posted 10/26/10 01:15:00 pm  

This is a compilation of a series of posts from my other blog discussing the interactive use of animation in a number of notable games…

PART 2

(previously)

There have been a few games recently (and not so recently) that stood out for their inventive use of character animation... giving the player feedback through movement, adding not just aesthetic value but expanding gameplay. These are some examples:

 

 Let’s start with Uncharted 2: Among Thieves

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