Posted 08/24/10 09:35:00 pm When I was a child I thought my life was an adventure video game. That the life I had was in a budding state before becoming the main character of a great and epic adventure, in which I would travel the world, meet lots of curious characters, learn awesome skills and challenge big enemies, fighting heroic battles.The time passed and it wasn't like that. I grew up and almost without notice I entered into something that can be called "a young man's life". In parallel, I kept playing, maybe innocently hoping to scape from reality, nourishing my hobby, sharing with friends and creating complicity links with new people as we shared some common game experiences.However, something stayed with me: the skills and learning transference. If still not direct and widely researched, the skills that one acquires playing video games can be transferred to everyday life, having great impact on several dimensions of it.For example, in RPG games there always exist a system of advancement and progression for character skills, such as "espers", "materia" or similar, which induce to learn to manage an adequate equilibrium among different skills. With such a focus, one can transfer that management to capitalize activities that were once a hobby -like organizing role playing meetings or keeping a blog about my favorite band- into "team management skills and communications".
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