Posted 01/12/11 02:16:00 pm
Here's the postmortem of an unfinished game. Sometimes, you just learn more from failures than from successes. So I decided to share my lessons on that project, even if the game didn't ended well.
Some Data About the Game
Project Name: Pixel Dungeon
Version: 0.43
Release Date: Unreleased
Platform: XBOX 360
Number of Developers: 2
Length of Development: 2 months
Lines of Code: 8168
Development Tools: Microsoft Visual C# Express, Microsoft XNA Game Studio 3.1, Photoshop
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