Hooray for data! An upcoming report from NPD Group reveals stats for an important category that the firm hasn’t tracked until now: sales of videogames outside of new game purchases from brick-and-mortar stores. That category includes purchase sources such as downloadable, used, subscription-based, mobile, social networks and game rentals.
NPD’s soon-to-be-released report, Games Industry: Total Consumer Spend, reveals that U.S. consumers spent approximately$2.6 to $2.9 billion on this
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